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Ring
Review by Jen
Even though I am not much of a fan of classical music in general
and opera in particular, the idea of an adventure game based on
an opera was intriguing to me. I thought there would be a strong
plot and great music, but I was only half right.
The game is set a long time into the future and uses the main
characters from Wagner's Ring of the Nibelungen, who are
Alberich, Loge, Siegmund, and Brunhilde, all of whom are controlled
by Wotan, god of gods. You play as Ish, a human who is sent by
"Mother" to complete a quest as each of the four characters
and return to tell her what you've learned. Each quest ends with
you learning some great moral lesson. I have never listened to
the Ring opera, although much of the music in the game is very
familiar, and I started this game pretty unfamiliar with the storyI
found myself not understanding what was going on most of the time.
I suspect that if you are an opera fan and already know the story,
you could follow along quite easily, but the writers did not do
such a good job translating it into lay terms for the common adventure
game player, i.e., me. It's not necessarily because there wasn't
a story or it wasn't good (it does make for a classic opera, after
all), but I just didn't get it from the game. Also, I didn't think
the transfer of the plot from the time of the ancient gods to
a sci-fi scenario deep in the future was a very good idea.
The graphics are spotty. Some are very beautiful and well-executed,
but in some cases, comic book-style drawings (unmoving) were just
superimposed on the backgrounds, creating what was to me a total
clash of styles. Also, the characters all looked like they were
made of rubber. Picture a latex Halloween mask, like a Richard
Nixon whole-head one, and then picture a finger poking the bridge
of the nose. The middle of the face collapses and the upper lip
rises. This is how the characters' faces looked when they spoke.
There is not really a whole lot of movement in the game, eithera
large part of the game (at least half) consists of speech over
still backgrounds. There were a couple of instances that were
just lovely, thoughI really liked Wotan's gown o'starry
night, and I also liked the way flames were executed in a couple
of spots. Overall, though, there was nothing special here. If
I were a man, I might think otherwise because no pixels were spared
on the women's bosoms.
You have the option of playing the four characters in sequence
or switching from one to another in the middle of the game. I
played them all in sequence; their stories are sequential, and
I have a feeling if you were not thoroughly familiar with the
story already from listening to the opera, you would be totally
lost, even more than I already was, by playing them all simultaneously.
I generally like the ability to play as multiple characters, but
it just flopped in this case. The puzzles are either very simple
or totally incomprehensible. There was a slider puzzle (how unoriginal),
and I just hate slider puzzles. There was also a puzzle where
I had to play back a Wagner piece that was playing in the background,
and oh, man, I am totally clueless when it comes to this kind
of puzzlesI get it sounding right to me, but it is still
wrong. At least there were no mazes. There were also a lot of
puzzles in the LucasArts style that involve picking up inventory
in one place and using it in another. I had to resort to hints
numerous times in this game on the more unfathomable puzzles,
and even after I learned what to do, I still didn't understand
why in a couple of instances. The puzzles all lack originality
or are too obscure, and as a result there were not very many fun
ones.
The music is outstandingthat's probably why it's classic.
It is all taken from the actual Ring opera, and yes, it
includes the Ride of the Valkyries when you play as Brunhilde.
The voice acting, like the graphics, is really spotty. Some of
the actors are outstanding; others obviously are just reading
a script; and some even occasionally mispronounce words. There
is a mix of accents between English and American. Methinks this
game was originally created in German and the English and French
were added as an afterthought to broaden the market for the game.
Sound effects are neither intrusive nor inappropriate. The game
is about the music and the music is great, but the quality of
the sound overall, outside of the music, is just very inconsistent.
I fancy myself a pretty intelligent person, but this game left
me befuddled and bewildered. Toward the end, I was just anxious
to be doneit became extremely tiresome. I would recommend
this game only to the Wagner aficionado and maybe not even thatI
believe games based on books or music or whatever should always
stand alone so that someone unfamiliar with the basis can still
enjoy them, and Ring does not achieve that. 
Please visit our
forum to discuss this game
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The Verdict
The Lowdown
Developer: Arxel
Tribe
Publisher: Cryo
Release Date: November 1998
Available for: 
Four Fat Chicks Links
Player
Feedback
Screenshots


System Requirements
Pentium 133
16 MB RAM
8X CD-ROM drive
DirectX 5 compatible SVGA graphics card
Mouse
Sound card and speakers or headphones highly recommended

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