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Alice: An Interactive Museum
By KayED, Pokey, and Orb
You can exit the game by using Ctrl-Q.
The game starts outside the door to Kaneko's room. Click and
enter. Click on the puddle, click on the cabinet, click on the
book and then the picture. Investigate, as there is much to see
and interact with. Go through the French doors to his desk. Try
playing the Pajama Game record. Exit the room by clicking on the
TV twice (first, turn off the lamp). When you are done looking
around, click on the rabbit and a large rabbit will appear. Click
on him and you will enter the First Room. Throughout the house
you will find a deck of cards. Each card provides a clue to find
another card or to the game as a whole or to something to explore.
The location of cards and the clues the reveal are as follows.
First Room
A Vase of Roses
Strange Potions: Drink me, don't drink me. Very strange potions
in two green bottles.
2 On the table. Click on lamp and solve puzzle. Entrance
to Darkroom appears.
Five Cards: A round of light floats in the dark. Ceiling, floor,
and four walls in six paintings hide five cards.
3 Dried roses. Click on butterfly when it lands.
Little Checkered Box: Spyglass looks out to sea, spyglass to spyglass
looking out on the sea, in the lighthouse window, a painting.
4 Click on the globe and then on the checkered box.
Tears to Smile: Teams, Sears, Stars, Tears turn into a smile.
Darkroom
There are four walls, ceiling, and floor. Five cards in this
room. To exit room, click on exit sign near tennis player, but
it doesn't always say exit. If you don't pick up the flashlight,
you can exit room to the atelier.
5 Dog's nose
Empty Glass: One glass falls, one leaves a hand, catch them both
before they shatter.
6 Wall with empty glasses.
Needlework: Six spools scattered on the floor, one white spool
suspended in air.
7 Spool of Thread
Parlor Game: Rolling ball, flying ball, ball in outstretched hand.
The game is to find the ball.
8 Tennis Ball
Visitor: A sudden visitor, lying on a snow white sheet, the hunting
dog scents the smell of death.
Atelier
9 On art work table
Fifty-Three Cards: Twelve rooms with forty-eight hidden cards,
to these add four kings and a single joker.
10 Shelf with many magazines. Click on yellow scallop
shell.
Rabbit Hole: Behind a closed door a rabbit hole. Track the rabbit
to where it is. Run from the rabbit to its hole.
J On a picture of two bodies leaning against a wall in
front of the red table.
Lost in the Woods: Outside a window, a woods. She lives here in
her house. Chase the rabbit hole to the woods.
Q On a book under the easel. Click on book next to it.
Atelier: A photo on an easel leads to the atelier. There beneath
an easel turn the pages to the cellar.
Tea Room
A Click on bush and then on clock in the picture to the
left.
Mad Tea Party: Dormouse, hatter, and March hare. At six begins
the tea party, at the strike of six it ends.
2 Click on smoke from the pipe.
Alice's Bar: The other door to the bar, silk hat wrapped in smoke,
silk hat to silk hat, tea party to bar counter.
3 Click on clock above the door.
Leaves of Green: Spreading leaves of green. Spreading boughs of
green. The clock and starts to spin.
4 Click on clock. Click to open. Click on bottom of clock
where the back meets the left side. Click on key and then wind
clock till door closes. Click on pendulum to start swinging and
then click on the six.
Silk Hats: The Hatter's silk hat, silk hat on table, silk hat
floating up and down, the fourth silk hat wrapped in smoke.
Bar
5 In the three pictures on the wall. Turn on the lights
first.
Red and Green Glass Balls: Peanuts, ice in a tumbler, Four glass
balls on the bar, red and green with green.
6 Picture at end of bar with two nudes. Click on red ball
on the floor, then on red ball on floor left, then on red ball
in the wall.
Peanuts: Peanuts drop, shrinking now, look down the bar, the peanuts
are bigger.
7 The white rose.
Game of Marbles: The glass balls lead to the casino, red for poker,
yellow for slots, a blue to put in the kinescope.
8 Picture at end of bar with egg.
Three Paintings: Three lights on three men. A ricket, a crown,
and three dogs, the men begin to slowly move.
Casino
9 Poker game. Play the game twice and it will appear.
Cards in Painting: The ace of hearts, the cards begin to move.
Right and left the ace of hears. Ace of hearts to joker turns.
10 Poker game.
J The roulette wheel.
Feather Darts: Black, blue, green, red, white, and yellow follow
each other in alphabetical order.
Q In the kinescope.
Game of Chance: Spin the dial, coins in three colors: poker, slots,
and kinescope.
Salle de Coiffure
A Click on the mirror. Click on the bird from the sky.
When another sky appears, click on the bird again. This puzzle
may not work on a fast computer.
2 Three-way mirror. Turn the men until they face frontward.
Click on bottle in hand of center figure and then on spot on floor.
Then click on the inner mirror which appears. This may take several
tries. I had a difficult time making this work.
3 Round mirror
Alice as Rabbit: Beyond a door closed tight, Alice in a rabbit
skin, hand in hand with bonny hand.
4 Picture of man and woman in orange. Click on lipstick.
Click on writing. Click on mirror that appears.
Red Alice: Blue bottle and red, blue wring and red, blue Alice
turns into Alice in red.
Photo Studio
Close curtains, click on white background low left, click on
camera and compose picture of person on a background. Click on
new picture behind camera.
5 Reclining man on easel background.
Rabbit Dial: Dealer's straight, Alice's royal flush, the joker
tells the number for the rabbit dial.
6 Standing man on sky.
Four Galleries: Four winding galleries, leading to the next, spade
and heart, heart and club, club and diamond, diamond and spade.
7 Girl and diamond on tree.
Rabbit Joker: Locked fast in the last door, the last card, the
rabbit joker. The joker is the trump card to open the door.
8 Girl on flowers.
Poker Table: To the poker table, from heart to joker, ace of heart
to rabbit joker.
Last Room
9 On door to Last Room
Beheaded: Off with her head! Off with her head. The red queen
orders a beheading. Flickering flames in the fireplace.
10 On door to Last Room
Shards of Glass: An egg born of fire hovers in the air, shatters,
cuts like shards of glass.
J On door to Last Room
Ladder: A ladder extends up into the sky. A hand reaches out and
off falls Alice's slipper.
Q On door to Last Room
Outdoors: Pool of tears. Then off to the woods. And back for a
dip in the pool of tears.
Restaurant
A Back wall, first picture click on fork and then on fish.
Lobster Quadrille: The main course is lobster quadrille. On the
table after eating, a knife and fork.
2 Picture with propeller. Click on shirt and then click
again to stop.
Sacred Fish: Three fish in three paintings. The sacred fish at
ears nuts, the sacred fish that is speared, the sacred fish that
turns into a card.
3 On plate.
Rabbit Sommelier: Wine labels, long-eared sommelier, wine list
and Alice's own wine cellar.
4 Order lobster and eat. Click on knife and fork. Click
on man twice to get concierge. Sign check and then click on the
small rabbit at bottom of check.
Fruit Figure: A picture of cherries on a blue shirt, wit the cherries
spin, with the cherries stop.
Kitchen
5 Egg picture. Right hand left hand. Pull the thread 3
times each and then 3 times 3.
Turtle Soup: A great pot of bubbling turtle soup, down at the
bottom the mock turtle lurks.
6 Picture with animal heads. Click on bowl and then turn
the tiles.
Ariadne: Right hand left hand. Pull the thread 3 times each and
then 3 times 3.
7 Cake. Click on the bottle and then on knife to cut and
expose card.
Cheshire Cat's Woods: A little words inside a drawer, in the night
forest the Cheshire cat lives.
8 Carrot picture by door. Click on little chef and click
on angel.
Pomegranate: Bottles on a table filled with the fruit of a pomegranate,
the knife cuts a cake.
Wine cellar
9 Candles. Light candles and then click on knife and then
on crack in cheese until opening in wall is complete and then
click on man twice.
Wine Cellar and Atelier: From cellar to atelier, from atelier
to cellar. Bottle to atelier, page to cellar.
10 In box.
Cheese and Knife: The light of candle flickers on the wall. A
silhouette appears and the cheese knife moves.
J Wine bottle on floor.
Wine List: Vin blanc, vin rouge, and champagne. The sommelier
selects twelve bottles of wine.
Q Picture of chef juggling bottles. Click on a bottle
and then on bottle again.
Wine Bottle: A chef concealed in a wall and in his hand a bottle
of wine, from wine bottle to atelier.
Extra Cards
K Picture with pen and ink. Sign Alice's name in blue
and red. Click on ink to change color. Click on signature to get
King on wall.
Slipper: Let go the slipper, escape the hand, catch the slipper
and climb the ladder. Eggshells are scattered, over the flagging.
On with the slipper and off to the pool.
K Casino. Play the feather dart game. Black, blue, green,
red, white, yellow.
Alice: The twelve rooms, casino and poker wall, Ace of Hearts,
Rabbit Joker and the last door, Rabbit hole, pool of tears, Alice's
wood.
K Restaurant. Picture of man behind table (third) .Click
on fork below and then on flying utensil, wait until utensils
fly upward. Exit picture by clicking beside it to see knives and
forks on ceiling. Click to see King.
K Dark Room. On the ceiling.
Straight: 3 4 5 6 7
J In the picture above the poker table. Click on the Ace
of Hearts and then on Joker.
The Last Door: Three four, five six, seven. Now the king and mark
of the rabbit.
If you have trouble getting through the passageway over the fireplace,
think of the word RESISTANCE.
There are three endings to the game; one actually starts over
at the beginning. Don't miss the cat on the chest in the kitchen.
Be sure to take a swim in the kettle of mock turtle soup. 
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